Known Lag Problems
These problems are reported by real players. If your region or ISP is listed, a network optimizer is likely to help.
Oceania
15-40ms (OCE server) or 150-250ms (cross-region)- Small player population means long matchmaking queues and occasional cross-region matching to NA or Asia servers
- OCE players sometimes matched to 200ms+ servers when local servers are low population
South America
100-200ms- Low server population leads to frequent cross-region matchmaking into NA Central servers
- SA players report 100-180ms pings as normal due to routing through North American infrastructure
What players commonly report
- Desync and swing-throughs (FPS-coupled hit detection)
- Rubber-banding on high ping
- Long matchmaking queues in OCE and SA regions
- EAC error 30005 on Windows 11
- Ping spikes during peak hours
How to Fix It
Try these first — they're free and solve the problem for most people.
01 Set your matchmaking region manually
1. Open Chivalry 2 2. Go to Options > Game Options 3. Find the Matchmaking Region setting 4. Select the region closest to you geographically 5. Restart matchmaking — you should see noticeably lower ping
By default Chivalry 2 auto-selects region, but it doesn't always pick the lowest-latency one. Manually pinning your region ensures you're always hitting the correct datacenter.
02 Match your FPS to the server tick rate
1. Go to Options > Video Settings 2. Set your frame rate cap to 60 FPS if playing on official servers 3. This reduces the FPS-desync problem unique to Chivalry 2's netcode — mismatched client FPS causes delayed hit registration and swing-throughs 4. If joining a community server with a different MaxFPS setting, match that instead (it should be advertised in the server name)
Chivalry 2's UE4 netcode couples hit detection to frame rate. A client running at 120fps against a 60fps server creates subtle but real desync. Capping to match the server can make combat feel significantly tighter.
General network tips (not Chivalry 2-specific)
03 Check your ping in-game using the scoreboard
1. Press Tab during a match to open the scoreboard 2. Your ping is shown next to your name in milliseconds 3. Look at your ping at different times of day — if it spikes during peak hours, that's congestion on your network or ISP 4. If your ping shows as 150ms+ on a server in your region, something is wrong with your routing
Doesn't fix anything — but tells you whether the problem is your network or the game. Stable ping = check hardware, FPS, or server load. Spiking ping = network path issue that a second connection can solve.
04 Use a wired connection instead of WiFi
1. Connect your PC to your router with an Ethernet cable 2. Disable WiFi on your PC once Ethernet is connected 3. Test your ping in-game using the scoreboard (Tab key) 4. WiFi introduces 10-40ms of variable jitter on top of your base ping — Ethernet eliminates this
In a game with no lag compensation, jitter is as damaging as raw ping. A stable 60ms Ethernet connection outperforms a variable 30-70ms WiFi connection for melee hit registration.
05 Close bandwidth-heavy background applications
1. Before launching Chivalry 2, close any torrents, cloud syncs (OneDrive, Google Drive), or streaming downloads 2. If someone else on your network is streaming 4K video, ask them to pause during your session 3. Open Task Manager (Ctrl+Shift+Esc) > Performance > Ethernet/WiFi to see total bandwidth usage 4. Chivalry 2 needs consistent low-latency bandwidth — background uploads are more damaging than downloads
Upload saturation causes your input packets (your attacks, blocks, movements) to queue behind other traffic. This adds 50-200ms of one-way latency on top of your base ping — much more damaging than download saturation.
Regions with good connectivity
Players in these regions likely won't benefit much from a network optimizer.
- North America — Three regions (West, Central, East) provide good coverage. Most NA players hit 30-60ms on their local region.
- Western Europe — Three EU regions (West, London, Paris) with high population. EU players typically see 20-50ms on their closest server.
Still lagging? The problem is likely your ISP's routing to the game servers.
PingAim detects Chivalry 2 automatically
No manual config. PingAim identifies Chivalry 2 by process name and routes it through your fastest connection using a kernel-level WFP driver.