Major update with new Photo Booth feature, Nirriti’s Ruins Innerworld mode, The Evolution adjustments, and multiple hero balance changes.

New Features

Photo Booth (new)

  • New out-of-game feature with detailed camera, lighting, props, and decorations adjustments
  • Solo, duo, and trio shots supported
  • Multiple preset scenes and official templates available

Nirriti’s Ruins Innerworld (new)

  • Brand-new Showdown stage with 3 difficulty levels
  • Can bring Anima Ring sets from completed Nirriti’s Ruins runs
  • Requires Phase Runes to enter, obtained through Showdown Weekly Challenges or Topaz Enigma Domain

Combat Items Bag (new)

  • Renamed from Extreme Weapon Shard Bag
  • Combat Items such as Moonbane Charms will now be stored in this bag
  • Active in all Survival modes, The Evolution, and Capture the Spirit Well

The Evolution Mode

Global Effects (new)

  • Golden Ticket: All Techniques are of Legendary quality
  • Soaring Tiers: Maximum tier increased from 4 to 6
  • Again and Again: Gain extra attempts to refresh Techniques

New Techniques (new)

  • Frenzied Rampage: When using Ultimate, increases Attack by 24% for 25 sec
  • Combat Boost: Increases combat item damage by 50%
  • Pain Compensation: For every 1,200 damage taken, recovers 75 Health per sec for 3 sec
  • All-in Reshuffle: Lose all current Techniques and gain an equal number of Legendary Techniques
  • Cave Raider: Can unlock all Caves. Each Cave opening allows selecting a Technique

Rapid Cooldown (buffed)

  • Upgraded to Epic quality
  • Skill Cooldown reduction increased from 18% to 28%

Skill Boost (nerfed)

  • Skill damage reduced from 66% to 50%

Forbidden Art II (changed)

  • Cannot use Ultimate, Skill Cooldown is now reduced by 36%
  • For 10 sec after using a Skill, your Attack increases by 40% and you recover 40% of damage dealt as Health or Armor

Heroes

Kylin Zhang (buffed)

  • Uncharged slash Damage Multiplier during Ultimate Qilin Slash: Rend adjusted from 1.8 to 2.0

Shayol Wei (buffed)

  • Ultimate Justiciar’s Guard: Pursuit now grants 70% Recovery on counterattack hit

Zenda Wu (changed)

  • Improved arrow tracking performance for marking enemies with the derivative skill Penetrating Arrows

Akos Hu (nerfed)

  • Roar: Blast cooldown in Solo adjusted from 22 sec to 25 sec
  • Ultimate Feral Frenzy initial Rage consumption adjusted from 40% to 60%

Akos Hu (buffed)

  • In Trios, Feral Frenzy grants 10% Attack while active

Xunhuan Li (nerfed)

  • In Solo, Petal Walk cooldown adjusted from 22 sec to 25 sec
  • In Solo, Divine Intent recovered through Resolved, Windstep, and Petal Walk during Ultimate adjusted from 15%/7.5%/20% to 10%/5%/15%
  • Untouched Leaf Divine Intent Flying Knives Damage Multiplier range adjusted from 2.25–4.5 to 2.1–4.2
  • Untouched Leaf: Flow Divine Intent Flying Knives Damage Multiplier adjusted from 1.1/0.9/0.9/0.9/1.6 to 1.0/0.8/0.8/0.8/1.4

Viper Ning (Evolution Mode) (nerfed)

  • Skill Yushan Strike: Wound Damage Multiplier adjusted from 3.5 to 3.0

Lyam Liu (Evolution Mode) (nerfed)

  • Skill Magnet Attract slash damage multiplier adjusted from 3.0 to 2.8

Weapons

Dual Flintlocks (buffed)

  • Slightly increased the charge speed of Bullet Hail
  • When equipped with Rev Up & Buried Fire, releasing the Souljade Iron Lotus Bloom allows planting bombs with the first 6 hits, and the final hit triggers an explosion

Combat

Spirit·Dash (changed)

  • Can no longer be immediately canceled by walking
  • The combo window for the collision action has been moved earlier, and the hit stun duration when collided with has been increased

Out-game Talents

Strategy·Shared Fortune (removed)

  • Deleted (original effect: increased Luck and Team Discount)

Strategy·Bounty (new)

  • In the Survival modes, + 5%/10%/15%/20% Dark Tide Coins when completing Scroll Quests

Strategy·Discount (changed)

  • Adjusted to: +0.35%/0.75%/1.1%/1.5% Team Discount, +10%/20%/30%/40% Pawnshop Buyback Discount

Strategy·Spender (changed)

  • Adjusted to: Every 1,000 Dark Tide Coins spent increases Attack by 0.3%/0.6%, up to 12 stacks
  • In Immortal War, every 2,500 Dark Tide Coins spent increases the number of stacks by 1

Spirit·Agility (removed)

  • Deleted (Original effect: Stamina Cost for Dodge, Quick Dash, and Wild Sweep Dash -5%)
  • The stamina consumption of all players has been reduced by 5%

Body·Resolute (buffed)

  • Damage Reduction duration after activating Ultimate adjusted from 15 sec to 20 sec

Immortal War

Safe Zone (changed)

  • Duos/Trios will have a smaller initial safe zone radius
  • The radius of the safe zones for the second, third, and fourth Shadow Corruption have been expanded in Solo

Rebirth Charms (nerfed)

  • The number of Rebirth Charms per match in Duos/Trios has been reduced from 5 to 3

Bag Upgrade Items (nerfed)

  • The price of Bag Upgrade items has been increased from 2,500 to 3,000 Dark Tide Coins

Nirriti’s Ruins

Anima Rings (removed)

  • Removed the Anima Rings Bolt·White, Bolt·Blue, and Miasma·Lotus

Bolt Chain (changed)

  • After hitting an enemy with Bolt, there is a 25%/40%/50% chance to trigger an additional Bolt

Element·Lotus (changed)

  • Now a Dual Anima Ring
  • Summon a Lotus that lasts for 40 sec when triggering Elemental Burst or inflicting Toxified on monsters
  • Up to 4 can be summoned per second

Drop Rates (changed)

  • Fatigue per run increased from 45 to 60
  • Carved Crystals earned per clear increased to 8 (9 for Nirriti’s Ruins Innerworld)

Bug Fixes

Hero-Related Bugs

  • Fixed a bug where Akos Hu’s strikes from his Ultimate Feral Frenzy: Lockdown could occasionally fail

Rift Traversal: River Runs Red Bugs

  • Fixed an issue with some monsters’ multipliers in Assassination gameplay

Combat-Related Bugs

  • Fixed a bug where hits from different directions could cause inconsistent stagger duration
  • Fixed a bug with the damage calculation of the Anima Ring Fatal Finish in Nirriti’s Ruins
  • Fixed an issue where certain monster attacks in Showdown had incorrect directional tracking
  • Fixed an issue where Kylin Zhang’s Qilin Slash: Showdown Counterstrike incorrectly benefited from Charged Attack Damage bonuses
  • Fixed an issue where his Counterstrike Combo did not benefit from the Thunder Smash Potential
  • Fixed an issue with the aggressiveness of Wraiths of Greed and Beasts of Rage in Nirriti’s Ruins

Other Bugs

  • Fixed various issues in replay spectating

Source: Steam News