Updates for 2026 Season 1 with GTP tire changes, car adjustments, and track improvements.

AI Racing

Mercedes-AMG W12 E Performance (changed)

  • AI Drivers have improved their racing skills

GTP Car Class (changed)

  • AI Drivers have improved their racing skills

Graphics

GTP Car Tires (changed)

  • The shiny metallic tire shader has been applied

NASCAR Tracks (changed)

  • Updated the Musco lighting near pit road so that they illuminate properly at night

Cars

GTP Class Cars (changed)

  • Now utilize the Vision tread tires that will debut next season
  • Tire properties have been updated for the new Vision treads

NASCAR Xfinity Series (changed)

  • Stiffened the rear bumper hull and increased the rear bumper yield limits

Acura ARX-06 GTP (changed)

  • Aerodynamics have been adjusted slightly
  • Vehicle weight has been reduced by 5 kg
  • iRacing setups have been updated

Audi 90 GTO (changed)

  • Turbo and blow-off valve sounds have been improved

BMW M Hybrid V8 (nerfed)

  • Fuel burn rate has been increased slightly
  • iRacing setups have been updated

Cadillac V-Series.R GTP (changed)

  • The spinning tire texture has been updated
  • iRacing setups have been updated

FIA Cross Car (buffed)

  • Wheel breakage threshold has been increased

Ferrari 499P (changed)

  • Vehicle and tire properties have been updated, including: aerodynamics, brake cooling, engine braking, MGU friction, brake pedal force demands, rear suspension geometry, and vehicle weight has been reduced by 10 kg
  • Engine cooling, fuel burn rate, and aerodynamic parameters have been adjusted slightly
  • iRacing setups have been updated

Porsche 911 Cup (992.2) (changed)

  • A slight adjustment has been made to the static car sounds
  • Reduced some harshness and static/crackle frequencies in some engine and transmission sounds
  • A slight static sound has been removed from the in-car deceleration sounds
  • iRacing setups have been updated

Porsche 963 GTP (changed)

  • iRacing setups have been updated

Tracks

Autódromo Hermanos Rodríguez (Grand Prix) (changed)

  • Track Rules tab has been updated
  • At the stadium turns, a 1X will now be awarded for 4-wheels off at the center of the turns

Autódromo Hermanos Rodríguez (EV Circuit) (changed)

  • 150m, 100m, and 50m marker boards have been added

Daytona International Speedway (Road Course) (changed)

  • The outside of Turn 1 is now both a 1X and a gain-time penalty zone
  • Track Rules tab has been updated

Lånkebanen (Hell RX) (Club) (changed)

  • Added “Rallycross” to the track name in the UI

Bug Fixes

User Interface

  • Fixed some issues with Timing column widths on Relative and Standings overlays
  • Removed a duplicate spotter text message setting
  • Licenses were not displaying in overlays when the main black box was collapsed
  • Position saving behavior is now functioning when using a scaling override
  • Fixed an incorrect display for Time Trial info in the Lap Timing overlay
  • Fixed a visibility issue with the clock widget

Cars

  • Fixed an issue where a paint pattern was always appearing 100% black
  • Fixed a flipped driver’s side aeroscreen decal
  • Fixed an issue where opponent cars could incorrectly appear to be grounding and throwing sparks
  • The steering wheel is now off when “Static with Display” is the selected steering wheel mode in the Graphics options
  • Fixed an issue where opponent cars were missing their side mirrors

Tracks

  • Fixed an issue where the pit wall could appear to vanish based on viewing distances
  • Fixed an issue where lap times were sometimes not counting correctly
  • Fixed a visual issue that could occur with some light poles at certain camera distances

Source: Steam News