Patch focusing on updates, improvements, and fixes for 2026 Season 2 including Paint Shop sponsor additions and AI racing improvements.
Paint Shop
Sponsors (new)
- Added 14 new sponsors to Paint Kit: Asetek Racing, Good Ranchers, Holley Performance Brands, Holmatro, Jerky Boys, Larry Chen Photo, LVRY, Nova Motorsport, PAGID Racing, Penske Racing Shocks, PPG, Root Insurance, Roush Yates Manufacturing Solutions, Safecraft
- Updated 15 existing sponsors: Ally, Anduril, Eibach, Fanatec, Horizon Hobby, MillerTech, Mobil 1, Ohlins, Pimax, Roto-Rooter, Schluter Systems, SKF, Sunoco, Trading Paints, WeatherTech
AI Racing
AI Performance (changed)
- Improved tire heat calculations
- Improved racing line speed calculation process as they change positions
- Improved racing skills at St. Petersburg Grand Prix
Audio
Rain Sounds (changed)
- Updated rain sounds for newly rain-ready 2026 Season 2 Release vehicles
Graphics
Dust Effects (nerfed)
- Reduced dust generation and accumulation on windshields slightly
Cars
GTE Class (changed)
- Re-balanced rear panel yields and break limits for damage model
Audi 90 GTO (changed)
- Updated iRacing setups
Audi RS3 LMS Gen2 (changed)
- Set max camber warnings to -4.0 degrees
Dallara iR-01 (changed)
- Updated iRacing setups
Ferrari 488 GTE (changed)
- Adjusted windshield wiper starting location
- Reduced windshield wiper shake
NASCAR Truck RAM (changed)
- Updated RAM branding and decal layer
Porsche 911 Cup (992.2) (new)
- Added new Series Branding selection: Porsche Motorsport North America (PMNA)
- When PMNA selected for Hosted Session, tire branding is removed from car
Super Late Model (changed)
- Adjusted cockpit gauge glass shader
Tracks
Barber Motorsports Park (changed)
- Lowered pit fence into the ground
Circuit of the Americas (changed)
- A-frames now appear at all configs
Langley Speedway (changed)
- Updated track loading screen
Lanier National Speedway (changed)
- Adjusted grandstand concrete color
- Updated track loading screen
Long Beach Street Circuit (changed)
- Updated track loading screen
Red Bull Ring (changed)
- Updated track surface textures
Sebring International Raceway (changed)
- Adjusted hairpin bridge visibility so it doesn’t disappear at lowest graphics settings
- Updated track loading screen
St. Petersburg Grand Prix (changed)
- Optimized stadium light placement
USA International Speedway (changed)
- Updated track loading screen
Bug Fixes
Paint Shop
- Fixed an issue where the artwork for the new sponsors we added for 2026 Season 2 were not showing up on vehicles
- Fixed an issue where the updated artwork for the updated sponsors for 2026 Season 2 was not showing up on vehicles
Graphics
- Fixed an issue where some smoke and other particle effects were being incorrectly rendered over other environment objects
User Interface
- Fixed some positioning issues with elements that could occur after they were moved
- For the HUD Profiles system, fixed an issue with some UI element position offsets
- Fixed the Clear/Erase function (trash icon) for Settable controls
- Fixed the secondary control mapping showing up in the Keybind Preview
- Fixed Keybind Preview for Shift-Ctrl-Alt-Print Screen
- Fixed timeout of repeated keys
- Fixed a few typos in comments
Cars
- Fixed an error that did not allow weight jacker at Iowa Speedway and Phoenix Raceway for Dallara IR18
- Fixed an issue where the glow effect from the brake light could separate from the object when severely damaged for Ford GTE
Tracks
- Fixed an issue where the grandstands were being hidden when buildings should have been, and visa-versa, based on the selected graphics settings at Adelaide Street Circuit
- Fixed a variety of purple colored areas on some track sections at Nürburgring
- Fixed some camera draw distance issues with some environment assets at Sebring International Raceway
- Fixed a misspelling on the medical building at Sebring International Raceway
- Fixed some environment texture mapping details at USA International Speedway
Source: Steam News