Medusa Split Shot reworked, various hero balance changes, Spirit alliance scaling adjustments, and multiple bug fixes.

Heroes

Bristleback (nerfed)

  • Quill Spray cooldown changed from [3, 3, 1] to [3, 3, 1.5]

Medusa (changed)

  • Split Shot damage reduction for extra shots changed from -20 to [0, -20, -30]
  • Split Shot extra shots changed from 2 to [1, 2, 3]

Puck (changed)

  • Illusory Orb damage changed from [200, 250, 300] to [200, 225, 250]
  • Illusory Orb cooldown changed from [6, 5, 0.5] to [6, 4.5, 0.5]

Queen of Pain (buffed)

  • Maximum Mana changed from 100 to 60
  • Scream Of Pain mana cost changed from 100 to 60

Slark (buffed)

  • Essence Shift stolen damage changed from [2, 3, 4] to [3, 4, 5]
  • Essence Shift stolen attack speed changed from [2.0, 3.0, 3.0] to [3.0, 4.0, 5.0]

Spectre (nerfed)

  • Spectral Dagger duration of the buff changed from 5.0 to 4.0

Spirit Breaker (buffed)

  • Charge of Darkness now damages the target enemy just like enemies along the way

Sven (buffed)

  • Maximum Mana changed from 100 to 80
  • God’s Strength mana cost changed from 100 to 80

Troll Warlord (changed)

  • Fervor bonus attack speed per stack changed from [8, 10, 13] to [12, 16, 20]
  • Fervor maximum stacks changed from [12, 19, 24] to [8, 12, 16]

Wraith King (changed)

  • Raise Dead will no longer raise a zombie from a Fallen hero that is in the process of reviving

Zombie (nerfed)

  • Maximum Health changed from [450, 750, 1050] to [400, 700, 950]

Items

Kaden’s Blade (changed)

  • Damage is now affected by changes to attack damage on a percentage basis

Alliances

Fallen (nerfed)

  • Item cooldowns are no longer refreshed on revive
  • HP Percent for reviving units changed from 50 to 40

Heartless (nerfed)

  • Armor debuff changed from [4, 10, 15] to [4, 9, 15]

Spirit (changed)

  • The damage and effect duration a Spirit hero does during a Delta Slam now varies by their star level
  • Base damage changed from 200 to 130
  • Base effect duration changed from 3.0 to 1.5
  • 2 star multiplier is 1.5x (damage 195, duration 2.25)
  • 3 star multiplier is 2x (damage 260, duration 3.0)

Warrior (buffed)

  • Bonus armor changed from [10, 20] to [10, 25]

Bug Fixes

UI

  • Fixed a crash in Battle Pass UI on Android

Visual

  • Fixed the spotlights shining brightly and blue-ly on Phantom Assassin and Alchemist
  • Fixed Alchemist’s pants being a bit too shiny and slightly invisible
  • Fixed Faceless Void appearing to be frozen inside Chronocube (this was a purely visual bug)

Gameplay

  • Fixed a bug where Legion Commander could gain mana from performing a Delta Slam

Source: Steam News