Medusa Split Shot reworked, various hero balance changes, Spirit alliance scaling adjustments, and multiple bug fixes.
Heroes
Bristleback (nerfed)
- Quill Spray cooldown changed from [3, 3, 1] to [3, 3, 1.5]
Medusa (changed)
- Split Shot damage reduction for extra shots changed from -20 to [0, -20, -30]
- Split Shot extra shots changed from 2 to [1, 2, 3]
Puck (changed)
- Illusory Orb damage changed from [200, 250, 300] to [200, 225, 250]
- Illusory Orb cooldown changed from [6, 5, 0.5] to [6, 4.5, 0.5]
Queen of Pain (buffed)
- Maximum Mana changed from 100 to 60
- Scream Of Pain mana cost changed from 100 to 60
Slark (buffed)
- Essence Shift stolen damage changed from [2, 3, 4] to [3, 4, 5]
- Essence Shift stolen attack speed changed from [2.0, 3.0, 3.0] to [3.0, 4.0, 5.0]
Spectre (nerfed)
- Spectral Dagger duration of the buff changed from 5.0 to 4.0
Spirit Breaker (buffed)
- Charge of Darkness now damages the target enemy just like enemies along the way
Sven (buffed)
- Maximum Mana changed from 100 to 80
- God’s Strength mana cost changed from 100 to 80
Troll Warlord (changed)
- Fervor bonus attack speed per stack changed from [8, 10, 13] to [12, 16, 20]
- Fervor maximum stacks changed from [12, 19, 24] to [8, 12, 16]
Wraith King (changed)
- Raise Dead will no longer raise a zombie from a Fallen hero that is in the process of reviving
Zombie (nerfed)
- Maximum Health changed from [450, 750, 1050] to [400, 700, 950]
Items
Kaden’s Blade (changed)
- Damage is now affected by changes to attack damage on a percentage basis
Alliances
Fallen (nerfed)
- Item cooldowns are no longer refreshed on revive
- HP Percent for reviving units changed from 50 to 40
Heartless (nerfed)
- Armor debuff changed from [4, 10, 15] to [4, 9, 15]
Spirit (changed)
- The damage and effect duration a Spirit hero does during a Delta Slam now varies by their star level
- Base damage changed from 200 to 130
- Base effect duration changed from 3.0 to 1.5
- 2 star multiplier is 1.5x (damage 195, duration 2.25)
- 3 star multiplier is 2x (damage 260, duration 3.0)
Warrior (buffed)
- Bonus armor changed from [10, 20] to [10, 25]
Bug Fixes
UI
- Fixed a crash in Battle Pass UI on Android
Visual
- Fixed the spotlights shining brightly and blue-ly on Phantom Assassin and Alchemist
- Fixed Alchemist’s pants being a bit too shiny and slightly invisible
- Fixed Faceless Void appearing to be frozen inside Chronocube (this was a purely visual bug)
Gameplay
- Fixed a bug where Legion Commander could gain mana from performing a Delta Slam
Source: Steam News