Naraka: Bladepoint Lag Issues & Fixes — 5 Tips That Actually Work

Known lag problems and proven fixes for Naraka: Bladepoint. Regional issues, ISP problems, and 5 optimization tips.

Battle Royale Free to Play 24 Entertainment, 2021 20M+ registered, ~1M daily active

Known Lag Problems

These problems are reported by real players. If your region or ISP is listed, a network optimizer is likely to help.

North America

40-250ms
  • Low server population leads to auto-matchmaking onto Asia servers at off-peak hours
  • NetEase infrastructure routing from NA ISPs is often suboptimal with unnecessary backbone hops
  • Community petition exists requesting improved NA server infrastructure

Europe

20-100ms
  • Cross-region matchmaking places high-ping CN players (using VPN) in EU lobbies
  • EU players report quitting the game due to cn VPN users in lobbies creating teleporting opponents
  • Developer acknowledged issue and stated ping-block feature is in development

Southeast Asia / Oceania

80-200ms
  • Australian and NZ players connect to SEA (Singapore) server — typical baseline 120-170ms
  • Middle East players report minimum 120-130ms on SEA server, no dedicated ME server

What players commonly report

  • Cross-region CN VPN players in EU/NA lobbies creating unfair melee exchanges
  • High-ping advantage/disadvantage in melee parry timing
  • Auto-matchmaking onto wrong (distant) server
  • NA server population too low for healthy queue times
  • No dedicated Oceania or Middle East servers

How to Fix It

Try these first — they're free and solve the problem for most people.

01 Switch to a wired Ethernet connection

1. Connect your PC directly to your router with an Ethernet cable 2. In Windows Settings > Network & Internet, disable your WiFi adapter 3. Relaunch Naraka and check your ping on the server select screen 4. Compare the ping reading to your previous WiFi reading

WiFi adds 5-30ms of variable latency and occasional packet bursts. For melee-based combat where parry timing is frame-sensitive, eliminating WiFi jitter is the single most impactful free improvement.

02 Use the in-game ping display during a match

1. Enter any match (even an AI training match works) 2. Look at the top-right corner of your screen 3. A ping number in milliseconds is displayed there in real-time 4. Watch it during active combat — if it spikes from your baseline, that indicates network congestion

Gives you your actual in-game latency. If it matches your server selection screen ping, your connection is stable. If it spikes 20-40ms above baseline during fights, you have jitter that is affecting parry resolution.

General network tips (not Naraka: Bladepoint-specific)
03 Check your ping to each server before queuing

1. Launch Naraka: Bladepoint and reach the main menu 2. Click the 'Start' button to open the mode selection screen 3. Click the server/region indicator (shows your current region and ping) 4. A list of all available regions appears with your real-time ping to each 5. Select the region that measures the smallest ping before confirming your queue

Ensures you are not auto-assigned to a distant server when your home region has low population. NA players at off-peak hours are sometimes auto-routed to AS servers, resulting in significantly higher ping (community reports of 180-250ms; https://steamcommunity.com/app/1203220/discussions/0/3814039097894235648/).

04 Close background bandwidth consumers

1. Press Ctrl+Shift+Esc to open Task Manager 2. Click the Network column to sort by usage 3. Close or pause: Discord video/screen share, browser tabs with video, game downloads (Steam/Epic) 4. If using a game booster, use its 'network priority' mode to assign max bandwidth to Naraka

Packet loss during combat is often caused by background traffic competing on your home connection. Even 0.5% packet loss causes visible parry misregistration and combo drops in Naraka.

05 Disable Nagle's algorithm for lower latency TCP connections

1. Press Win+R and type regedit, press Enter 2. Navigate to: HKLM\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\Interfaces\ 3. Find the subkey for your active network adapter (check Network Connections for the GUID) 4. Create DWORD value: TcpAckFrequency = 1 5. Create DWORD value: TcpNoDelay = 1 6. Restart Windows

Reduces micro-buffering on TCP connections used for Naraka's matchmaking and login servers. Marginal effect on in-match UDP game traffic, but can smooth out the pre-game handshake.

Regions with good connectivity

Players in these regions likely won't benefit much from a network optimizer.

  • China — Largest player base, dedicated CN server infrastructure with very low latency for domestic players
  • East Asia (Japan, Korea, Taiwan) — Close proximity to AS server — typically <50ms, well-served

Still lagging? The problem is likely your ISP's routing to the game servers.

PingAim detects Naraka: Bladepoint automatically

No manual config. PingAim identifies Naraka: Bladepoint by process name and routes it through your fastest connection using a kernel-level WFP driver.