MFA required for EU Ascendant+ players, Esports Hub returns for VCT26, various bug fixes across agents and modes.

Competitive

Multi-Factor Authentication (new)

  • Starting in 12.01 in EU, accounts detected for sharing and all Ascendant+ players must enable Riot Mobile multi-factor authentication (MFA) to access Competitive queue

Esports Features

Esports Hub (new)

  • The Esports Hub is back for VCT 2026

Bug Fixes

General

  • Fixed a bug where ability icons would not update if a player was debuffed repeatedly with the same type of debuff by the same agent
  • Fixed an issue where bullet tracers sometimes wouldn’t appear after shooting through a wall

Harbor

  • Fixed a bug where Harbor’s Reckoning overworld range indicator was not lining up with the actual ability
  • Fixed a bug where Harbor’s Cove was missing an ability icon when viewing it on the placement minimap

Fade

  • Fixed a bug where Fade’s Prowler was missing a VFX asset when viewed in Left Handed Mode

Gekko

  • Fixed a rare bug where Gekko’s Dizzy would sometimes aim at detected players incorrectly (and miss)
  • Fixed a bug where Gekko’s globules were sometimes visible on the enemy minimap even when out of sight

Viper

  • Fixed a bug where Viper’s Viper’s Pit was only showing inconsistent VFX when an observer was on freecam within it

Chamber / Veto

  • Fixed a bug where Chamber’s Rendezvous and Veto’s Crosscut indicators would overlap on agents and make them difficult to see

Killjoy

  • Fixed a bug where Killjoy’s neck and hair clip would shift inconsistently while moving with an Odin equipped

Sage

  • Fixed a bug where Sage’s Healing Orb targeting UI was still visible on allies who broke Sage’s line of sight

Phoenix

  • Fixed a bug where Phoenix would remain nearsighted from certain abilities after respawning from Run It Back
  • Fixed a bug where Phoenix’s Hot Hands VFX trail would sometimes emerge from an inaccurate location when thrown from B Window on Bind

Yoru

  • Fixed a rare bug where Yoru could use and instantly cancel Dimensional Drift by casting Gatecrash right as the buy phase barrier dropped
  • Fixed a bug where Yoru’s Fakeout clone could be pushed away by Veto’s Chokehold if Chokehold was on an elevated surface

All Random One Site

  • Fixed an issue where Agents with continuous Ultimates (e.g. Reyna) drop an Ultimate Orb on death
  • Fixed a text overrun that could occur in certain localizations on console within the Next Random Agent widget
  • Fixed a glass breaking audio event on Ascent when A site is out of bounds
  • Fixed an issue where Loadouts would occasionally reset to default selections

Premier

  • Fixed an issue where Premier team tags were sometimes not displayed in the custom game lobby and other social modals
  • Fixed an issue where long Premier team names and tags were sometimes overlapping

Source: Official Website