Performance optimizations, updated player culling system, and simplified story progression with various balancing changes.

Performance & Systems

Client Performance (changed)

  • Multiple improvements aimed at optimizing client performance across all locations

Player Culling System (changed)

  • Updated player culling system implemented on Customs, Interchange, and Reserve
  • Improved the responsiveness and smoothness of main menu tabs and dialogue loading

PvE Zone (new)

  • Added the ability to play as a Scav solo in PvE Zone on a local client to reduce raid matchmaking time

Raid Loading (changed)

  • Added further improvements aimed at reducing online raid loading times

Gameplay Mechanics

Medkit Healing Priority (changed)

  • After treating bleedings, priority is now given to head and thorax

Magazine Sounds (new)

  • Added magazine drop sounds during reload and when discarding magazines

Personalization

Edge of Darkness Edition (new)

  • Access to unique customization sets for both factions for previous purchasers and those who upgraded to The Unheard Edition

Items & Loot

Figurines and Posters (changed)

  • Previously available as rewards during the Release Twitch Drops event now spawn on locations

Locked and Marked Rooms (buffed)

  • Increased the quantity and quality of loot

Fuel Tank Spawns (buffed)

  • Increased the fuel tank spawn chance at gas stations on Customs, Lighthouse, and Shoreline

Story & Tasks

Shoreline to Terminal Transition (buffed)

  • Increased the available time window

PMC Operational Tasks (buffed)

  • Increased the experience gained for completing
  • Significantly simplified the objectives
  • Removed the objectives for co-op extraction

Scav Operational Tasks (changed)

  • Removed the objectives for co-op extraction

Story Chapter: They Are Already Here (nerfed)

  • Reduced the number of Priest kills required for completion to 1

Trader Response Timers (nerfed)

  • Reduced by 40% in story chapters: Falling Skies, The Ticket, The Unheard, The Labyrinth, and Batya

Story Chapter: Tour (changed)

  • Added alternative objectives to simplify location unlocks - visit location multiple times or survive on it one time

Hideout Crafts (nerfed)

  • Reduced the duration of most crafts required for story progression by 40%

Armor

Light Armor Vests and Armored Rigs (changed)

  • Standardized the protection zones of front and rear built-in armor

Armor Vest and Armored Rig Prices (changed)

  • Adjusted the prices for most armor vests and armored rigs
  • Prices of plate carriers without built-in armor have been significantly reduced

Heavy Armor Vests (buffed)

  • Reduced the penalties and increased the spawn chance for 6B43 Zabralo-Sh, FORT Redut-M, FORT Redut-T5, IOTV Gen4 (Full Protection Kit), IOTV Gen4 (Assault Kit), IOTV Gen4 (High Mobility Kit)

ECLiPSE RBAV-AF Plate Carrier (nerfed)

  • Removed the groin protection

Crye Precision AVS, Stich Profi Plate Carrier V2 (changed)

  • Moved the stomach protection to groin protection
  • Removed the lower back protection

Weapons & Explosives

40mm VOG-25 Round (nerfed)

  • Reduced the arming distance to 10 meters

40x46mm M386 (HE) Grenade (nerfed)

  • Reduced the trader sell price

40mm VOG-25 Grenade (buffed)

  • Increased the trader sell price

NPCs

The Lab Raiders (buffed)

  • Increased the Raider count by 20%

Trading

Ragman Level 4 Barters (new)

  • Added barters for FORT Redut-M body armor (Without plates)
  • FORT Redut-T5 body armor (Without plates)
  • IOTV Gen4 body armor (Full Protection Kit) (Without plates)

Mechanic Level 1 Trades (removed)

  • Removed GP-25 Kostyor 40mm underbarrel grenade launcher
  • M203 40mm underbarrel grenade launcher
  • 40x46mm M386 (HE) grenade
  • 40mm VOG-25 grenade

Barter Requirements (nerfed)

  • Reduced requirements for M203 40mm underbarrel grenade launcher
  • 6B43 Zabralo-Sh body armor
  • IOTV Gen4 body armor (Full Protection Kit)
  • IOTV Gen4 body armor (Assault Kit)

Bug Fixes

Graphics & Rendering

  • Fixed the issues with culling, shadows, textures, and location geometry
  • Fixed an issue where water bodies could disappear for some players at certain graphics settings
  • Fixed the unnatural water reflections with SSR enabled

Gameplay

  • Fixed an issue where healing continued after cancellation when searching a backpack looted from another player
  • Fixed the incorrect damage registration after fixing a weapon malfunction in certain cases
  • Fixed the cases where killed bots remained in eating or drinking animations
  • Improved the third-person sprint animation transitions from crouched position
  • Fixed the missing flashbang explosion sound when player was above or below the detonation point

PvE Zone

  • Fixed an issue where players in PvE Zone did not receive achievements after completing all conditions. Missing achievements will be granted
  • Fixed item loss from backpacks in PvE Zone in certain cases
  • Fixed an issue where some PMC bots would not attack player Scavs in PvE Zone

Story & Tasks

  • Fixed the cause of BTR Driver task progression resetting in certain cases
  • Fixed the inability to transfer money to Mechanic in the story chapter “The Unheard”
  • Fixed Error 228 when handing in multiple documents to Mr. Kerman during the first intel submission
  • Fixed the duplicated Kerman dialogues in certain cases
  • Fixed the inability to hand over roubles in the task “To Great Heights! - Part 4”
  • Fixed the duplicate notifications when switching between story chapters
  • Fixed the missing dialogue response options in certain cases

Trading & Economy

  • Removed the ability to list incomplete ammo stacks on the Flea Market
  • Fixed the inability to pay for vehicle extracts when currency was split across multiple stacks
  • Fixed an issue where gear preset purchases failed if items required different currencies or barter trades
  • Fixed an issue preventing item filter selection at traders
  • Fixed the incorrect purchase price of the BNTI Kirasa-N armor (Green) at trader Ref
  • Fixed the inability to transfer items to traders immediately after receiving them via in-game messages

UI & Interface

  • Fixed an issue where opening the search window in the stash caused client freezes for some players
  • Fixed an issue where the lowest durability armor was selected when equipping presets
  • Fixed Error 228 occurring after exiting certain dialogues
  • Fixed the client freezes when viewing certain player profiles
  • Fixed the incorrect edition localization on the final statistics screen

Hideout

  • Fixed the ammo display in the Scav Case rewards
  • Fixed the missing rewards from the Cultist Circle in certain cases
  • Fixed the incorrect stash size display for The Unheard Edition in the Hideout
  • Fixed the fuel display in the Generator zone after visiting another player’s Hideout
  • Fixed Error 228 when refreshing Hideout zones

Presets

  • Fixed the issues in Black Division and Birdeye weapon presets, as well as Kollontay gear presets

Location Specific

  • Reworked the tripwire placement system for The Labyrinth. Tripwires no longer spawn in immediate player spawn points

Source: Steam News